> For the complete documentation index, see [llms.txt](https://docs.rektgames.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.rektgames.io/whitepaper/platform-economy/revenue-streams.md).

# Revenue Streams

This section is dedicated to the multiple ways parties involved with REKT Games can benefit from the platform:

REKT Games' Revenue Streams:

1. Battle Pass Price Tag&#x20;
2. Exclusive NFT Minting &#x20;
3. Character Customization&#x20;
4. Third-party NFT Integration&#x20;
5. 2.5% Royalties from Marketplace Transactions
6. 30% cut from revenue generated through third-party games&#x20;

Revenue Streams for the User&#x20;

1. Revenue Sharing – 30% of REKT Games' total revenue&#x20;
2. Trading NFT on the marketplace&#x20;
3. Battle Pass ROI&#x20;

Revenue Streams for Creators&#x20;

1. Monetizing their games. Either through exclusive NFT created for the game, or through a traditional price tag, or both. &#x20;
2. Top 4 performing games in terms of engagement reward their creators with up to 10% of REKT Gaems' total revenue.
